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	<title>Comments for digital compositing</title>
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	<link>http://www.digitalcompositing.com/blog</link>
	<description>(the art and science of) Digital Compositing</description>
	<pubDate>Sun, 05 Sep 2010 00:42:09 +0000</pubDate>
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		<title>Comment on About Ron Brinkmann by ronbrinkmann</title>
		<link>http://www.digitalcompositing.com/blog/?page_id=4#comment-4992</link>
		<dc:creator>ronbrinkmann</dc:creator>
		<pubDate>Thu, 15 Apr 2010 04:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/?page_id=4#comment-4992</guid>
		<description>Hi Guillermo - thanks for writing.  I don't think there's any sort of age limit to working in VFX, and I know a lot of people who started fairly late in life.  (And, from the perspective of someone who's past 40, you sound pretty young anyway :-).  Only possible concern would be that oftentimes the hours can be long, particularly if there's a deadline, so be prepared for that.  And hopefully you can convince whoever you're interviewing with that you'll be bringing a mature, stable work ethic to the production - that definitely has value.  

 Best of luck!</description>
		<content:encoded><![CDATA[<p>Hi Guillermo - thanks for writing.  I don&#8217;t think there&#8217;s any sort of age limit to working in VFX, and I know a lot of people who started fairly late in life.  (And, from the perspective of someone who&#8217;s past 40, you sound pretty young anyway :-).  Only possible concern would be that oftentimes the hours can be long, particularly if there&#8217;s a deadline, so be prepared for that.  And hopefully you can convince whoever you&#8217;re interviewing with that you&#8217;ll be bringing a mature, stable work ethic to the production - that definitely has value.  </p>
<p> Best of luck!</p>
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		<title>Comment on About Ron Brinkmann by Guillermo</title>
		<link>http://www.digitalcompositing.com/blog/?page_id=4#comment-4991</link>
		<dc:creator>Guillermo</dc:creator>
		<pubDate>Wed, 14 Apr 2010 19:52:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/?page_id=4#comment-4991</guid>
		<description>Hi Ron, first of all I'm sorry for my English, I'm a spanish guy and I would like to ask you about the maximum age to work in the compositing. I mean, I'm 30 years old, and I'm trying to find a work in the compositing world, but it's very difficult in Spain. And I would like to know if with my age I can to work like junior artist?

Thanks in advance, you book is very good.</description>
		<content:encoded><![CDATA[<p>Hi Ron, first of all I&#8217;m sorry for my English, I&#8217;m a spanish guy and I would like to ask you about the maximum age to work in the compositing. I mean, I&#8217;m 30 years old, and I&#8217;m trying to find a work in the compositing world, but it&#8217;s very difficult in Spain. And I would like to know if with my age I can to work like junior artist?</p>
<p>Thanks in advance, you book is very good.</p>
]]></content:encoded>
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		<title>Comment on About Ron Brinkmann by Mitch Lifton</title>
		<link>http://www.digitalcompositing.com/blog/?page_id=4#comment-4948</link>
		<dc:creator>Mitch Lifton</dc:creator>
		<pubDate>Fri, 01 Jan 2010 17:03:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/?page_id=4#comment-4948</guid>
		<description>Thanks Ron, and a Happy New Year to you.  I will navigate to Amazon and have a look, though it looks pretty foregone that I will use one-click.

I'm going to contact the folks at Foundry to see if they do any educational discounts.  I'm a retired academic and all the digital work I do is strictly as research on the subject of digital narration, a phrase I coined when I set up a series of courses on the subject at the University of Maryland.  Essentially, then and now, I am exploring the ways in which digital narrative material created viewed on the computer and/or tiny screens such as iPhone can create the necessary immersion that visual (and other) story telling requires. Trouble is, the need to work the keyboard (or mouse or touch screen--the problem is the same) breaks or at least subverts immersion.  But I'm rambling.  I'll see if Foundry will let me buy a strictly non-commercial license.</description>
		<content:encoded><![CDATA[<p>Thanks Ron, and a Happy New Year to you.  I will navigate to Amazon and have a look, though it looks pretty foregone that I will use one-click.</p>
<p>I&#8217;m going to contact the folks at Foundry to see if they do any educational discounts.  I&#8217;m a retired academic and all the digital work I do is strictly as research on the subject of digital narration, a phrase I coined when I set up a series of courses on the subject at the University of Maryland.  Essentially, then and now, I am exploring the ways in which digital narrative material created viewed on the computer and/or tiny screens such as iPhone can create the necessary immersion that visual (and other) story telling requires. Trouble is, the need to work the keyboard (or mouse or touch screen&#8211;the problem is the same) breaks or at least subverts immersion.  But I&#8217;m rambling.  I&#8217;ll see if Foundry will let me buy a strictly non-commercial license.</p>
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		<title>Comment on About Ron Brinkmann by Ron</title>
		<link>http://www.digitalcompositing.com/blog/?page_id=4#comment-4944</link>
		<dc:creator>Ron</dc:creator>
		<pubDate>Thu, 31 Dec 2009 19:11:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/?page_id=4#comment-4944</guid>
		<description>Hi Mitch,

It's a pretty big update - total page count is nearly two times as much, but to be fair a lot of that is because I was able to do full-color throughout the new edition and so I added a lot more pictures to illustrate the concepts.  Conceptually a lot of the stuff is the same - although the new edition looks at the reasons behind working in floating-point a lot more.  (Back in 1999 most people were still in a 16-bit world, nowadays of course everybody is either full FP or planning on it soon). 

The final big change would be with the case studies - probably 25% of the new book is filled with new case-studies from fairly well-known film and TV projects.  

If you go to Amazon.com and search for the book they have a 'look inside' feature that will let you poke around a little bit - that might give you some idea of what the new version's like as well.  

Happy New Year!

-ron</description>
		<content:encoded><![CDATA[<p>Hi Mitch,</p>
<p>It&#8217;s a pretty big update - total page count is nearly two times as much, but to be fair a lot of that is because I was able to do full-color throughout the new edition and so I added a lot more pictures to illustrate the concepts.  Conceptually a lot of the stuff is the same - although the new edition looks at the reasons behind working in floating-point a lot more.  (Back in 1999 most people were still in a 16-bit world, nowadays of course everybody is either full FP or planning on it soon). </p>
<p>The final big change would be with the case studies - probably 25% of the new book is filled with new case-studies from fairly well-known film and TV projects.  </p>
<p>If you go to Amazon.com and search for the book they have a &#8216;look inside&#8217; feature that will let you poke around a little bit - that might give you some idea of what the new version&#8217;s like as well.  </p>
<p>Happy New Year!</p>
<p>-ron</p>
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		<title>Comment on About Ron Brinkmann by Mitch Lifton</title>
		<link>http://www.digitalcompositing.com/blog/?page_id=4#comment-4943</link>
		<dc:creator>Mitch Lifton</dc:creator>
		<pubDate>Thu, 31 Dec 2009 18:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/?page_id=4#comment-4943</guid>
		<description>Hello Ron,

This is a repeat of an email I sent so if they cross please forgive the clutter.

I have owned and avidly read the First Edition of your book and would appreciate knowing if the Second Edition is a substantially different work or a simple updating.  In other words, and update or an upgrade?  Thanks for any info and for all the work you put into Shake, Apple's blunder.</description>
		<content:encoded><![CDATA[<p>Hello Ron,</p>
<p>This is a repeat of an email I sent so if they cross please forgive the clutter.</p>
<p>I have owned and avidly read the First Edition of your book and would appreciate knowing if the Second Edition is a substantially different work or a simple updating.  In other words, and update or an upgrade?  Thanks for any info and for all the work you put into Shake, Apple&#8217;s blunder.</p>
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		<title>Comment on Book used in classrooms? by M V K CHAITANYA</title>
		<link>http://www.digitalcompositing.com/blog/?p=32#comment-4748</link>
		<dc:creator>M V K CHAITANYA</dc:creator>
		<pubDate>Fri, 04 Dec 2009 12:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/blog/?p=32#comment-4748</guid>
		<description>i use it always in my classes. i work as vfx instructor at frameboxx,india.</description>
		<content:encoded><![CDATA[<p>i use it always in my classes. i work as vfx instructor at frameboxx,india.</p>
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		<title>Comment on About Ron Brinkmann by Keaton</title>
		<link>http://www.digitalcompositing.com/blog/?page_id=4#comment-4336</link>
		<dc:creator>Keaton</dc:creator>
		<pubDate>Thu, 03 Sep 2009 00:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/?page_id=4#comment-4336</guid>
		<description>G'day Ron,

I have been introduced to your book through my course, (it being our primary text). I'm a 2nd year in the Animation and VFX course we have running. (one of only two in Australia that use Maya on a Windows Platform). We've had a few high profile guest speakers in our time, most recently Chris Landreth (Maya development, Bingo, The Spine) and Lindsey Adams (Lead compositor, 300, Happy Feet, Knowing) and after reading your introduction that you would like to Lecture at lots of interesting places, i couldn't help not asking you.
If you have an interest in coming to our beautiful country and lecturing at Charles Sturt University in Wagga Wagga. Then shoot me an email keaton@internode.on.net and i'll send you contact for our course co-ordinator. Our whole course would be very accommidating. We're fairly chilled and it won't be too formal. :-)</description>
		<content:encoded><![CDATA[<p>G&#8217;day Ron,</p>
<p>I have been introduced to your book through my course, (it being our primary text). I&#8217;m a 2nd year in the Animation and VFX course we have running. (one of only two in Australia that use Maya on a Windows Platform). We&#8217;ve had a few high profile guest speakers in our time, most recently Chris Landreth (Maya development, Bingo, The Spine) and Lindsey Adams (Lead compositor, 300, Happy Feet, Knowing) and after reading your introduction that you would like to Lecture at lots of interesting places, i couldn&#8217;t help not asking you.<br />
If you have an interest in coming to our beautiful country and lecturing at Charles Sturt University in Wagga Wagga. Then shoot me an email <a href="mailto:keaton@internode.on.net">keaton@internode.on.net</a> and i&#8217;ll send you contact for our course co-ordinator. Our whole course would be very accommidating. We&#8217;re fairly chilled and it won&#8217;t be too formal. <img src='http://www.digitalcompositing.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /></p>
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		<title>Comment on Book used in classrooms? by Бизнесмен</title>
		<link>http://www.digitalcompositing.com/blog/?p=32#comment-4245</link>
		<dc:creator>Бизнесмен</dc:creator>
		<pubDate>Thu, 20 Aug 2009 12:13:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/blog/?p=32#comment-4245</guid>
		<description>Спасибо за инфу!</description>
		<content:encoded><![CDATA[<p>Спасибо за инфу!</p>
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		<title>Comment on About Ron Brinkmann by Ron</title>
		<link>http://www.digitalcompositing.com/blog/?page_id=4#comment-4085</link>
		<dc:creator>Ron</dc:creator>
		<pubDate>Tue, 28 Jul 2009 03:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/?page_id=4#comment-4085</guid>
		<description>@Lior - Afraid I'm not going to be much help here... I know Boston University has an animation program but don't know if there's much in the way of compositing.  In terms of software, I'd say knowing the concepts are the most important thing but being able to do something in either Maya or Max and then in either After Effects or Shake or Nuke should probably cover you for 3D and 2D.  Don't try to become an expert right away - just get familiar with the workflow and such.

@Sam - Have fun with Nuke - there's a lot of great stuff in there and it's being adopted very widely.  

Thanks for the comments guys!</description>
		<content:encoded><![CDATA[<p>@Lior - Afraid I&#8217;m not going to be much help here&#8230; I know Boston University has an animation program but don&#8217;t know if there&#8217;s much in the way of compositing.  In terms of software, I&#8217;d say knowing the concepts are the most important thing but being able to do something in either Maya or Max and then in either After Effects or Shake or Nuke should probably cover you for 3D and 2D.  Don&#8217;t try to become an expert right away - just get familiar with the workflow and such.</p>
<p>@Sam - Have fun with Nuke - there&#8217;s a lot of great stuff in there and it&#8217;s being adopted very widely.  </p>
<p>Thanks for the comments guys!</p>
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		<title>Comment on About Ron Brinkmann by Sam</title>
		<link>http://www.digitalcompositing.com/blog/?page_id=4#comment-4080</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Mon, 27 Jul 2009 22:03:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitalcompositing.com/?page_id=4#comment-4080</guid>
		<description>Hi Ron, I am from Mexico and bought your book, I started just reading it and I thinks it is great. I work as post producer at an animation studio in Mexico. I use After effects and I am starting with Nuke. That is why I found your book, because in the help section of nuke they mention your book and use your morphing example images. Regards!</description>
		<content:encoded><![CDATA[<p>Hi Ron, I am from Mexico and bought your book, I started just reading it and I thinks it is great. I work as post producer at an animation studio in Mexico. I use After effects and I am starting with Nuke. That is why I found your book, because in the help section of nuke they mention your book and use your morphing example images. Regards!</p>
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